Challenge
Design a platform for ArmourX — a Web3 game community with news, events, and interaction features. The main challenge was to balance futuristic game aesthetics with a clear and easy-to-navigate structure.
Approach
I was responsible for the full UX/UI design. I started by mapping the information architecture and creating user flows for the key user actions. Then I developed wireframes and explored layout options.
For the visual language, I drew from cyberpunk references and added subtle motion effects to support the futuristic feel. I designed scrollable content blocks, interactive event previews, and a reward-based sign-up section to keep users engaged. The entire interface was adapted for mobile use to ensure a consistent experience across devices.